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Battletech: A Game Of Armored Combat
8.34Roll dice and choose how to use the results for tactical outcomes.
Kings & Things
6.52Maneuver forces across tactical or historical battle maps.
Sub Terra Ii: Inferno's Edge
7.54Coordinate shared actions while clues or threats pressure the group.
Space Hulk (second Edition)
7.48Move pieces across a map while planning position and timing.
Hexplore It: The Forests Of Adrimon
7.90Coordinate with teammates to solve the game's shared challenge.
Duel Of Ages Set 1: Worldspanner
6.53Move pieces across a map while planning position and timing.
The Enchanted Tower
6.63Bluff, read opponents, and time reveals around hidden information.
Carnival Zombie: 2nd Edition
7.55Coordinate shared actions while clues or threats pressure the group.
Sleeping Gods: Distant Skies
8.84Build a deck or pool that turns small actions into stronger combos.
Aliens
7.30Coordinate shared actions while clues or threats pressure the group.
Dungeons & Dragons Starter Set
7.70Roll dice and choose how to use the results for tactical outcomes.
Vault Wars
6.78Bluff, read opponents, and time reveals around hidden information.
Dungeon Command: Tyranny Of Goblins
7.40Play event cards to drive map pressure and long-term timing.
The World Of Smog: On Her Majesty's Service
6.80Compete for contested options while managing cost and timing.
Master Labyrinth
6.29Move pieces across a map while planning position and timing.
Call To Adventure: The Stormlight Archive
7.02Build a deck or pool that turns small actions into stronger combos.
Thief's Market
6.46Roll dice and choose how to use the results for tactical outcomes.
Urbion
6.86Coordinate with teammates to solve the game's shared challenge.
Roll For Adventure
6.74Coordinate with teammates to solve the game's shared challenge.
After The Flood
6.85Commit presence to key areas and fight for influence where it matters.
Whoowasit?
6.79Coordinate shared actions while clues or threats pressure the group.
Man O' War
7.17Roll dice and choose how to use the results for tactical outcomes.
Witchcraft
7.93Build a deck or pool that turns small actions into stronger combos.
Ekö
6.80Move pieces across a map while planning position and timing.