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Carnival Zombie: 2nd Edition box art

Carnival Zombie: 2nd Edition

Players

1-6

Time

45-120

Age

12+

Weight

3.21

Rating

7.55

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Carnival Zombie: 2nd Edition has a high replayability score due to its variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Carnival Zombie: 2nd Edition is 4.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being influenced by both factors.

Overview

Carnival Zombie is a co-operative board game for 1 to 6 players, following a group of characters who are fleeing on terra firma from a sinking city overrun by zombies. Players control this party of heroes as they fight their way to one of the possible escape routes out of the city. During the night they face restless hordes of zombies, while during the day they recover, move, or search for useful items and survivors. The second edition includes new scenarios that will allow you to face totally new challenges! Some of the features that you will find in the scenarios are tutorial scenario, shorter & harder games, traitor mechanics, scalability (variable number of characters, one character for each player), competitive game, more dexterity game and night-only scenarios! Finales also can be played as stand-alone scenarios!

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