Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Kings & Things is a classic Tom Wham game of warring kingdoms in a fantasy world and the legions of things that inhabit them. The board is made from hex tiles, which allows for a different board layout every time. Utilizing an interesting flipped counter element, players attempt...
Players
2-4
Time
60-180
Age
12+
Weight
2.64
Rating
6.52
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Kings & Things has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the presence of impactful expansions adding new content and gameplay elements. There is ample room for players to improve their strategy over time, and the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.
The final luck score for Kings & Things is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
Overview
Kings & Things is a classic Tom Wham game of warring kingdoms in a fantasy world and the legions of things that inhabit them. The board is made from hex tiles, which allows for a different board layout every time. Utilizing an interesting flipped counter element, players attempt to out bluff one another regarding the types of things they have in their armies. Reimplements: King of the Tabletop
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