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Urbion box art
2012 Ranked #3,263

Urbion

Solo dream-balancing card game where a king manages positive Sognae and negative Incubi across city districts. Chaos threatens the equilibrium of every placement, so each dream must be positioned to preserve harmony before nightmares overwhelm the city.

Family Games Card Game Fantasy Move Through Deck Push Your Luck

Players

1-2

Play time

Not listed

Age

13+

Complexity

1.85/5

Rating

6.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

For eons, Incubi (bad, negative dreams) and Sognae (happy, positive dreams) have dwelled in Equilibrion, opposed but complementary.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

For eons, Incubi (bad, negative dreams) and Sognae (happy, positive dreams) have dwelled in Equilibrion, opposed but complementary. As the king of this City, you must establish and maintain the delicate balance between those dreams: place them in the various districts, harness their power, and beware of the Chaos – fearsome entities that thrive on discord and hatred. Urbion is a solo/cooperative card game: You (and your partner) must work (together) against the game and claim all the cards from the City deck before the Dream deck runs out! Victory is achieved by balancing the twelve City cards: when the sum of all Dream cards played next to a City card is equal to zero, you may claim it. In order to prevail, you must play your Dream cards skillfully or discard them at the right moment to trigger helpful effects. And you will have to dodge the penalties of the Chaos cards... Two expansions are included with the basic game: "Arch-Squares and Metas" introduces more City cards, and a new type of Dream: the double-sided (positive and negative) Metas. "The Books of Powers" gives more effects from which to choose when discarding a Dream card at the cost of starting the game with fewer Dream cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
15 min
Age
13+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Shadi Torbey

Artists

1
Élise Plessis

Publishers

2
Filosofia Éditions Z-Man Games

Linked items

No published linked games yet.