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Whoowasit? box art
Rich game profile

Whoowasit?

In Whoowasit?, players must find the magical ring that was stolen from the wise king by the evil wizard. Playing against a running clock, players move their playing pieces through the various rooms on the game board to uncover clues to who stole the precious gem. Along the way, t...

Players

2-4

Time

30-45

Age

6+

Weight

1.46

Rating

6.79

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus in the game.

Replay value

Whoowasit? has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It is relatively easy to learn, providing a good balance between depth and accessibility. Overall, Whoowasit? has a strong replayability score of 7.85 out of 10.

Luck profile

The final luck score for Whoowasit? is 5.67. The game has a low randomness impact, with random elements having minimal influence on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a balanced mix of luck and strategy. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Whoowasit?, players must find the magical ring that was stolen from the wise king by the evil wizard. Playing against a running clock, players move their playing pieces through the various rooms on the game board to uncover clues to who stole the precious gem. Along the way, talking animals help players solve the mystery of the stolen item with the help of a treasure chest that randomly supplies clues on behalf of the animals. Whenever players meet animals, they must feed them so the animals — that can only be understood by children — can provide the clues that advance gameplay. The clues supplied by the electronic treasure chest ensure that no two games are alike. All players must work together to find the stolen ring, and they win or lose as a group, depending on whether they can master an assigned task. Whoowasit? is the third electronic game by Reiner Knizia published by Ravensburger.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Reiner Knizia

Artists

2
Graham Howells Walter Pepperle

Publishers

1
Ravensburger

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