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Penguin Airlines
7.42Use physical skill and timing to pull off the key moves.
Wutaki
7.55Draft from shared options to assemble a plan over successive turns.
Mi Tierra: New Era
6.72Place workers to claim actions and turn resources into plans.
Drcongo
6.93Build routes and networks to connect locations efficiently.
Such A Thing?
6.12Vote, persuade, and read the table to push group decisions.
Città-stato
7.00Place workers to claim actions and turn resources into plans.
Growl
6.57Use clues and contradictions to deduce hidden information.
Krazy Pix
7.17
Time's Up! Kids
7.16Remember hidden information and use recall to make better choices.
Magnate
7.27Roll dice to trigger production and build stronger turns over time.
Rebel Princess
7.59Play suited cards to win tricks and manage timing.
Heroes Of Barcadia
7.62Place tiles carefully to build spatial scoring patterns.
Sixes
7.06Vote, persuade, and read the table to push group decisions.
Rail Pass
6.67Coordinate with teammates to solve the game's shared challenge.
Pampas Railroads
7.11Compete for contested options while managing cost and timing.
Wizards Wanted
6.67Move pieces across a map while planning position and timing.
Muffin Time
6.27Manage cards in hand to time plays, combos, and scoring windows.
Tulipmania 1637
6.15Compete for contested options while managing cost and timing.
Creationary
5.89Shape the story through prompts, choices, and table-driven outcomes.
Rhodes
6.57Place workers to claim actions and turn resources into plans.
Briefcase
6.29Build a deck or pool that turns small actions into stronger combos.
Word Slam Family
7.10Create or guess words from clues, letters, and table pressure.
1865: Sardinia
7.43Build routes and networks to connect locations efficiently.
Mutant Crops
6.85Place workers to claim actions and turn resources into plans.