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Penguin Airlines box art
Rich game profile

Penguin Airlines

Penguin Airlines, the airline with the fewest requirements for its pilots, begins its commercial journey. A crew controlled by nerves and pressure will try to land their planes. Players are divided into pairs, one member of the team will be the control tower and the other member...

Players

2-8

Time

15-30

Age

9+

Weight

1.4

Rating

7.42

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Penguin Airlines has a high variability gameboard, with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Penguin Airlines has a strong replayability score of 7.95.

Luck profile

Penguin Airlines has a moderate level of luck involved in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Penguin Airlines offers a good balance between luck and player agency.

Overview

What ABG knows about this game

Penguin Airlines, the airline with the fewest requirements for its pilots, begins its commercial journey. A crew controlled by nerves and pressure will try to land their planes. Players are divided into pairs, one member of the team will be the control tower and the other member will play the cabin crew. The control tower will reveal cards from the instruction deck that your partner must complete - press the red button! the fat lever in the ON! in the OOON! Activate the SLAPS! With each completed instruction you gain a time counter, each time you spend a counter you will have 30 more seconds to continue your flight. When completing five instructions the time stops and the remaining time counters will also be scored. If time runs out, the team will only score for completed instructions. The first team to reach 12 points will be the winner! Penguin Airlines, a real-time game where every turn can be epic. Penguin Airlines, la compañía aérea con menos requisitos para sus pilotos, comienza su andadura comercial. Una tripulación controlada por los nervios y la presión tratará de aterrizar sus aviones.Los jugadores se dividen en parejas, un miembro del equipo será la torre de control y el otro miembro interpretará a los tripulantes de cabina. La torre de control irá revelando cartas del mazo de instrucciones que deberá ir cumpliendo su compañero - pulsa el botón rojo! la palanca gorda en el ON! en el OOON! ¡Activa los SLAPS! Con cada instrucción cumplida se gana un contador de tiempo, cada vez que gastes un contador tendréis 30 segundos más para continuar vuestro vuelo. Al cumplir cinco instrucciones el tiempo se detiene y se puntuarán también los contadores de tiempo sobrantes. Si el tiempo se agota, el equipo sólo puntuará por las instrucciones cumplidas. ¡El primer equipo en llegar a 12 puntos será el ganador! Penguin Airlines, un juego a tiempo real donde cada turno puede ser épico.

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Credits

People and publishers

Designers

2
Jesús Fuentes Javier Martínez Gómez

Artists

1
Jesús Fuentes

Publishers

1
Perro Loko Games

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