Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Penguin Airlines, the airline with the fewest requirements for its pilots, begins its commercial journey. A crew controlled by nerves and pressure will try to land their planes.
Core mechanisms
Key systems that shape the decisions players make.
Communication Limits
Rules restrict what players may say, show, or reveal while cooperating.
Real-Time
Players act under continuous time pressure rather than taking normal turns.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Timed Ending
End the game when a specific timing or state condition is reached.
Read the full game description
Penguin Airlines, the airline with the fewest requirements for its pilots, begins its commercial journey. A crew controlled by nerves and pressure will try to land their planes. Players are divided into pairs, one member of the team will be the control tower and the other member will play the cabin crew. The control tower will reveal cards from the instruction deck that your partner must complete - press the red button! the fat lever in the ON! in the OOON! Activate the SLAPS! With each completed instruction you gain a time counter, each time you spend a counter you will have 30 more seconds to continue your flight. When completing five instructions the time stops and the remaining time counters will also be scored. If time runs out, the team will only score for completed instructions. The first team to reach 12 points will be the winner! Penguin Airlines, a real-time game where every turn can be epic. Penguin Airlines, la compañía aérea con menos requisitos para sus pilotos, comienza su andadura comercial. Una tripulación controlada por los nervios y la presión tratará de aterrizar sus aviones.Los jugadores se dividen en parejas, un miembro del equipo será la torre de control y el otro miembro interpretará a los tripulantes de cabina. La torre de control irá revelando cartas del mazo de instrucciones que deberá ir cumpliendo su compañero - pulsa el botón rojo! la palanca gorda en el ON! en el OOON! ¡Activa los SLAPS! Con cada instrucción cumplida se gana un contador de tiempo, cada vez que gastes un contador tendréis 30 segundos más para continuar vuestro vuelo. Al cumplir cinco instrucciones el tiempo se detiene y se puntuarán también los contadores de tiempo sobrantes. Si el tiempo se agota, el equipo sólo puntuará por las instrucciones cumplidas. ¡El primer equipo en llegar a 12 puntos será el ganador! Penguin Airlines, un juego a tiempo real donde cada turno puede ser épico.