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Città-stato box art
2022 Ranked #6,049

Città-stato

A bag-building strategy game where maritime republics draw cubes to take actions and pursue commercial, military, and political prestige. A high score alone is not enough, because neglecting republican values can cost the game.

Strategy Games Economic Medieval Deck, Bag, and Pool Building Variable Player Powers

Players

1-4

Play time

60-90 min

Age

15+

Complexity

3.28/5

Rating

7.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the twelfth century, thanks to the Holy Crusades and to the development of new merchant routes, a few cities in Europe had grown so powerful that they had become city-states — called "maritime republics" — and their influence extended throughout the Mediterranean Sea.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the twelfth century, thanks to the Holy Crusades and to the development of new merchant routes, a few cities in Europe had grown so powerful that they had become city-states — called "maritime republics" — and their influence extended throughout the Mediterranean Sea. In Città-Stato, you represent a maritime republic with unique characteristics, and you must make it stand out by gaining greater commercial, war, and political prestige, while also striving to develop and maintain Republican values. A great score alone might not be enough to win if you can't preserve the Republican nature! The mechanism at the core of the game is bag building: You can acquire cubes and place them in your bag. Each round, you draw several cubes, and depending on their number and color, they will enable different actions. The game lasts seven rounds, and each round players may keep playing actions until everyone has passed. Action cards increase the choices available, and players may discover many interesting combos if they have planned well!

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1
Play time
60–90 min
Age
15+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Simone Cerruti Sola

Artists

1
Yaroslav Radetskyi

Publishers

1
Giochix.it

Linked items

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