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Archon: Glory & Machination box art
2013 Ranked #3,215

Archon: Glory & Machination

Fantasy conflict game where Cardis defends rich provinces from warlords and raiders seeking its resources. The kingdom survives only at a cost, so every military and political choice must repel attacks without exhausting the realm.

Strategy Games City Building Economic Action Queue Deck, Bag, and Pool Building

Players

2-4

Play time

90-120 min

Age

12+

Complexity

3.18/5

Rating

6.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The land of Cardis has been ruled for many years by King Rhodrig. Cardis is a rich and powerful kingdom controlling all neighboring provinces, which provide valuable resources.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The land of Cardis has been ruled for many years by King Rhodrig. Cardis is a rich and powerful kingdom controlling all neighboring provinces, which provide valuable resources. All this wealth attracts warlords and raiding parties who more than often launch attacks against the kingdom. So far Cardis has stood against such attacks but with heavy casualties. Thanks to the support of wealthy Archons, the kingdom gets rebuilt so that Science and Arts can flourish once again. At the same time new soldiers are recruited and the army prepares for the inevitable moment when the kingdom will need to be defended once again. In Archon: Glory & Machination, players are powerful Archons who support Cardis in order to win King's favor. Players use their influence on their Courtiers and on various figures of authority (Magisters). Each game consists of three Seasons. For each of these Seasons, the King issues different demands that players must fulfill in order to score Victory Points. Each season consists of 3 rounds during which players use a card-driven worker placement mechanism to perform various actions that will allow them to gather resources and income, recruit soldiers and, rebuild the city, and acquire scoring cards (Science & Arts). They will also have the chance to train Elite Warriors to assist in the city's defense. After nine rounds, the game ends and the player with the most Victory Points wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
90–120 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

2
Nikolas Sakaloglou Sotirios Tsantilas

Artists

2
Antonis Papantoniou Giota Vorgia

Publishers

1
Artipia Games

Linked items

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