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73-96 matching games

Empires Of The Middle Ages box art

Empires Of The Middle Ages

Vote, persuade, and read the table to push group decisions.

Year1980 Players1-6 Time240-360 Weight3.54 Age14+
Civilization Economic Medieval Voting Components: Map (Continental / National scale) Continents: Europe
Cheese Thief box art

Cheese Thief

Use clues and contradictions to deduce hidden information.

Year2020 Players4-8 Time10-15 Weight1.25 Age8+
Bluffing Deduction Party Game Dice Rolling Hidden Roles Roles with Asymmetric Information Game: Werewolf / Mafia
Pluckin' Pairs box art

Pluckin' Pairs

Lay out eleven images, start the ninety-second timer, have everyone secretly write five pairs and one leftover card, reveal each player’s connections, count raised hands for matching pairs, score shared-but-not-universal ideas, and repeat with fresh card faces.

Year2012 Players3-8 Time50 Weight1.07 Age12+
Party Game Simultaneous Action Selection Storytelling Voting
Schrille Stille box art

Schrille Stille

Vote, persuade, and read the table to push group decisions.

Year1999 Players3-6 Time?-? Weight1.76 Age10+
Economic Music Commodity Speculation Secret Unit Deployment Voting
Twilight Imperium box art

Twilight Imperium

Maneuver forces across tactical or historical battle maps.

Year1997 Players2-6 Time?-? Weight3.44 Age12+
Civilization Negotiation Political Dice Rolling Hexagon Grid Modular Board Components: Hexagonal Tiles Game: Twilight Imperium
We're Doomed! box art

We're Doomed!

Negotiate deals and shifting promises to improve your position.

Year2019 Players4-10 Time?-? Weight1.2 Age13+
Card Game Civilization Negotiation Auction/Bidding Player Elimination Variable Player Powers
One Night Revolution box art

One Night Revolution

Use clues and contradictions to deduce hidden information.

Year2015 Players3-10 Time?-? Weight1.86 Age14+
Bluffing Card Game Deduction Hidden Roles Role Playing Team-Based Game Crowdfunding: Kickstarter Game: Werewolf / Mafia
Pax Britannica: The Colonial Era 1880 to the Great War box art

Pax Britannica: The Colonial Era 1880 to the Great War

Budget for expansion and maintenance, negotiate competing claims, use Congress before disputes become wars, and watch European Tensions while building an empire that can score.

Year1985 Players4-7 Time480-600 Weight3.85 Age12+
Negotiation Political Post-Napoleonic Dice Rolling Movement Points Point to Point Movement
Winds Of Plunder box art

Winds Of Plunder

Vote, persuade, and read the table to push group decisions.

Year2007 Players3-5 Time?-? Weight2.37 Age10+
Pirates Action Points Auction/Bidding Take That
Parthenon: Rise Of The Aegean box art

Parthenon: Rise Of The Aegean

Move goods between locations while optimizing routes and timing.

Year2005 Players3-6 Time?-? Weight3.01 Age12+
Ancient City Building Civilization Pick-up and Deliver Set Collection Trading Components: Map (Continental / National scale) Country: Greece
Bo?e Igrzysko box art

Bo?e Igrzysko

Negotiate deals and shifting promises to improve your position.

Year2010 Players3-4 Time?-? Weight3.57 Age12+
Age of Reason Medieval Negotiation Area Majority / Influence Auction/Bidding Dice Rolling Components: Map (Continental / National scale) Country: Lithuania
The Champion Of The Wild box art

The Champion Of The Wild

Vote, persuade, and read the table to push group decisions.

Year2018 Players3-8 Time20-35 Weight1.17 Age8+
Animals Card Game Humor Voting Crowdfunding: Kickstarter Misc: LongPack Games
Babylon 5 Collectible Card Game box art

Babylon 5 Collectible Card Game

Negotiate deals and shifting promises to improve your position.

Year1997 Players2-10 Time?-? Weight3.12 Age10+
Card Game Collectible Components Economic Hand Management Role Playing Variable Player Powers Collectible: Collectible Card Games Digital Implementations: VASSAL
Lupus in Tabula box art

Lupus in Tabula

Compare voting patterns with spoken claims, avoid forcing special roles to reveal themselves too early, and remember that a confident accusation may be evidence—or a wolf steering the village.

Year2001 Players8-24 Time20-40 Weight1.21 Age8+
Bluffing Deduction Horror Player Elimination Role Playing Team-Based Game
Ensemble box art

Ensemble

Coordinate with teammates to solve the game's shared challenge.

Year2021 Players2-10 Time15-30 Weight1.06 Age?+
Party Game Communication Limits Cooperative Game Scenario / Mission / Campaign Game Mechanism: Image Interpretation
The Big Idea box art

The Big Idea

Vote, persuade, and read the table to push group decisions.

Year2000 Players3-6 Time?-? Weight1.32 Age10+
Card Game Party Game Player Judge Stock Holding Voting
Too Many Cinderellas box art

Too Many Cinderellas

Use clues and contradictions to deduce hidden information.

Year2014 Players2-4 Time?-? Weight1.32 Age10+
Card Game Deduction Voting Authors: Charles Perrault Folk Tales & Fairy Tales: Cinderella
Snakesss box art

Snakesss

Use clues and contradictions to deduce hidden information.

Year2021 Players4-8 Time?-? Weight1.13 Age12+
Bluffing Card Game Deduction Hidden Roles Team-Based Game Voting
Avalon: Big Box box art

Avalon: Big Box

Use clues and contradictions to deduce hidden information.

Year2022 Players5-10 Time?-? Weight2.2 Age14+
Bluffing Card Game Deduction Hidden Roles Roles with Asymmetric Information Simultaneous Action Selection Game: Werewolf / Mafia Theme: King Arthur / The Knights of the Roundâ?¦
Insider Black box art

Insider Black

Use clues and contradictions to deduce hidden information.

Year2020 Players4-8 Time10-15 Weight1 Age9+
Bluffing Deduction Party Game Hidden Roles Roles with Asymmetric Information Team-Based Game
The Metagame box art

The Metagame

Vote, persuade, and read the table to push group decisions.

Year2011 Players2-50 Time10-45 Weight1.55 Age17+
Card Game Party Game Hand Management Player Judge Simultaneous Action Selection Crowdfunding: Kickstarter
Ultimate Werewolf Legacy box art

Ultimate Werewolf Legacy

Bluff, read opponents, and time reveals around hidden information.

Year2018 Players8-16 Time?-? Weight2.4 Age13+
Bluffing Legacy Game Traitor Game Voting Game: Werewolf / Mafia Mechanism: Legacy
Such A Thing? box art

Such A Thing?

Vote, persuade, and read the table to push group decisions.

Year1989 Players2-8 Time?-? Weight1.26 Age10+
Party Game Word Game Storytelling Voting
Sixes box art

Sixes

Vote, persuade, and read the table to push group decisions.

Year2016 Players3-8 Time30-45 Weight1 Age12+
Card Game Party Game Trivia Memory Voting Crowdfunding: Kickstarter Series: The Eâ?¢Gâ?¢G