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Empires Of The Middle Ages box art
1980 Ranked #4,474

Empires Of The Middle Ages

This medieval strategy game has rulers navigate Europe's economic and political landscape from 771 to 1467. Multiple scenarios let the struggle shift from a focused realm to a broad continental contest.

Strategy Games Civilization Economic Voting Continents: Europe

Players

1-6

Play time

240-360 min

Age

14+

Complexity

3.54/5

Rating

7.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This classic SPI game from 1980 covers the economic and political landscape of Medieval Europe from 771 to 1467 on an area map.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This classic SPI game from 1980 covers the economic and political landscape of Medieval Europe from 771 to 1467 on an area map. Several scenarios allow players to do anything from a solitaire game during the Charlemagne's reign to the "Grand Scenario" that covers historical trends throughout the period. Decision Games published a second edition in 2004, with a differently styled map. It added optional expansion rules & counters for Armies, Fleets, and Civilization Markers, along with additional Event Cards -- raising their number from 56 to 164. At the start of each player's Round, Event Cards are drawn which change the strategic situation (such as Plague or Bounty) or benefit a player in various ways. The descriptions of the Events contain a great deal of historical information, adding much interest to the game. Each player may attempt to perform up to five "Endeavors" per 25-year long Turn. There are six types of Endeavors: Conquest, Pillage, Diplomacy, Defense, Fortification (including building Armies/Fleets) and Ruling. Additionally, moving Armies/Fleets and Taxation may always be performed. Endeavor resolution is diceless; instead "Year Cards" which show an array of results for each type of Endeavor are drawn. The card might also require a Leader Stature Check, which can change the player's Combat, Administration, and Diplomacy ratings. Endeavor resolution is affected by the appropriate Leader rating, and the involved areas' language, religion, population, and Social State (which changes frequently). Poor performance can lead to Unrest or Rebellion in an Area. An area's Social State value rises and falls as a result of Events and Endeavors, and improving the Social State of your empire is an important object of play. Optional rules add non-player Raiders and Magnates. The Sword And The Stars is a galactic empire game based on the Empires Of The Middle Age game system.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
3–6
Play time
240–360 min
Age
14+
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

3
Anthony F. Buccini Jim Dunnigan Redmond A. Simonsen

Artists

3
Morgan Crusader Bible Redmond A. Simonsen Joe Youst

Publishers

3
Decision Games (I) Hobby Japan SPI (Simulations Publications, Inc.)

Linked items

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