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Imperator box art
1992 Ranked #21,955

Imperator

Players lead ancient empires in a historical strategy game, pursuing victory through trade, economic growth, territorial expansion, or conquest. Seasonal challenges and options such as marriages and divine intervention create shifting routes to power across varied scenarios.

Wargames Ancient Civilization Area Movement Dice Rolling

Players

1-5

Play time

Not listed

Age

12+

Complexity

2.1/5

Rating

5.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players become the emperors/kings of empires/kingdoms of the ancient world. This may appear to be a wargame, but there are numerous roads to victory, as the use of trade and economic advancement is just as likely to prevail, in the end, as territorial expansion and conquest.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players become the emperors/kings of empires/kingdoms of the ancient world. This may appear to be a wargame, but there are numerous roads to victory, as the use of trade and economic advancement is just as likely to prevail, in the end, as territorial expansion and conquest. Imperator includes 15 scenarios set from 1700 BC to 1200 AD. Each is very different and all are playable by between 1 and 5 players, with ingenious rules to take care of the "neutral" powers; those that aren't being played by a real-life player. Very suitable for solitaire play, as well as being interesting for multiple players, you'll even take in a bit of history to boot! The game is played in Seasons, and each season brings its own challenges. Unique features such as pleas for "Divine Intervention" and "Royal Marriages" make the game that little bit different. This game is a reimplementation of King of Kings, replacing the hex-based map with area movement.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–5
Play time
180 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
William L. Banks

Publishers

1
3W (World Wide Wargames)

Linked items

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