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Too Many Cinderellas box art
2014 Ranked #5,568

Too Many Cinderellas

A deduction card game has influential figures shape rules for identifying the true Cinderella. Secret votes and changing conditions make every played card a chance to favor a personal candidate.

Card Game Deduction Voting Authors: Charles Perrault

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.32/5

Rating

6.37

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 1.7/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

There was a ball held at a castle in a far-off country. The Prince of the country met Cinderella at the ball and fell in love with her.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

There was a ball held at a castle in a far-off country. The Prince of the country met Cinderella at the ball and fell in love with her. He decides he wishes to marry her and sets off to find her. Unfortunately, he doesn't actually remember anything about her and is left wondering aloud to all: "Does anyone know Cinderella?" Hearing this, many influential people begin spreading rumors that their servant is the actual Cinderella. In Too Many Cinderellas, players represent powerful people in the far-off country who are trying to influence the Prince's decision about who is the real Cinderella, pointing him towards their "Cinderella". If anyone tries to spread misinformation about your "Cinderella", you can just say "NO!" at the audience with the Prince. Many Cinderellas have gathered; who will be recognized as the real "Cinderella" by the Prince? In game terms, the deck of cards is shuffled and each player receives four cards. The person with the smallest feet starts first. A player wins a round when she has the "true" Cinderella. To find the "true" Cinderella, each player lays down a card. The card dictates which card will be or won't be the real Cinderella. When a card is laid down, everyone secretly votes whether or not they want the new rule for that round. This repeats until each player has played two cards. Then everyone reveals their hand, and whoever has the card that matches all the rules laid out in the round is the winner for having the "true" Cinderella. In cases of ties, the winner is the player with the highest card. Game #3 in 'The Mike Line' of games from Grail Games.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Nobutake Dogen Nao Shimamura (??????)

Artists

2
John D-C Hinami Tsukuda

Publishers

4
Arclight Games Grail Games Switch Games ???????? (Taikikennai Games)

Linked items

No published linked games yet.