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Gangster City box art
2018 Ranked #17,573

Gangster City

A deduction game where detectives identify hidden suspects by testing cards and learning how many case traits match. A wrong guess costs nothing but time, while solving two cases first wins.

Card Game Deduction

Players

1-6

Play time

Not listed

Age

10+

Complexity

1.33/5

Rating

5.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Can you solve the cases presented to you in Gangster City, preferably before the other detectives do so and show you up?

Read the full game description

Can you solve the cases presented to you in Gangster City, preferably before the other detectives do so and show you up? The game includes a deck of 54 case cards, and each case card identifies elements about the case that you must discover; specifically, each case card indicates the suspect's profession (entertainer, scientist, thug), choice of weapon (revolver, knife, syringe), scene of the crime (theater, street, hotel room), and motive (money, love). At the start of the game, each player takes a card at random and faces it away from themselves in a plastic stand. Three cards are revealed face up. On a turn, you can either take a face-up card or the top card from the deck, or you can attempt to guess your suspect's characteristics. When you take a card, you hold it up next to your case card, then the other players tell you how many characteristics they have in common. You then place this card in front of you, rotating it so that the number on the outer edge of the card shows how many characteristics they share (0-3). When you guess, if you're correct, you discard the case card and place a new one in the stand; if you're wrong, you continue the game as normal next turn. The first player to correctly solve two cases wins!

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Category

2

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–5
Play time
20 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Henrik Larsson Kristian Amundsen Østby

Artists

1
Fiore GmbH

Publishers

2
Granna HUCH!

Linked items

No published linked games yet.