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Cheese Thief box art
Rich game profile

Cheese Thief

A fast-paced social deduction game for 4-8 players in a fantasy themed world. Play either as one of the normal sleepyheads dreaming about the taste of delicious cheese in tomorrow's meal OR as the thief trying to steal away the cheese for his own belly. As a thief clever enough,...

Players

4-8

Time

10-15

Age

8+

Weight

1.25

Rating

7.36

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing replay value. There is deep strategic depth and room for players to improve their tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, providing a good balance between accessibility and depth. Overall, Cheese Thief has a strong replayability score of 7.9 out of 10.

Luck profile

The final luck score for Cheese Thief is 6.67, indicating a balanced mix of luck and strategy. The game has a moderate impact of randomness, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. Overall, the game relies on a combination of luck and player strategy, with neither factor dominating the outcome.

Overview

What ABG knows about this game

A fast-paced social deduction game for 4-8 players in a fantasy themed world. Play either as one of the normal sleepyheads dreaming about the taste of delicious cheese in tomorrow's meal OR as the thief trying to steal away the cheese for his own belly. As a thief clever enough, you might have to make a cut to your fellow minions so as to sneak away successfully. No moderator. No player elimination. No set pattern. Cheese Thief is different from other similar games in social deduction genre in that it uses die-face combinations in its core mechanism to provide countless replayable scenarios. One night phase to setup. One die-face to provide genuine information. One vote down to decide who gets the cheese in the end. —description from the publisher

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Editions

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Credits

People and publishers

Designers

1
Dongxu Li

Artists

1
Moyo

Publishers

1
Jolly Thinkers

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