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Broadsides & Boarding Parties
6.21Move pieces across a map while planning position and timing.
Mint Tin Pirates
7.39Roll dice and choose how to use the results for tactical outcomes.
The Boldest
6.29Compete for contested options while managing cost and timing.
Ticket To Ride: Berlin
7.35Build routes and networks to connect locations efficiently.
Dragon Rampant: Fantasy Wargaming Rules
7.93Maneuver forces across tactical or historical battle maps.
Warhammer: The Game Of Fantasy Battles (6th Edition)
7.47Roll dice and choose how to use the results for tactical outcomes.
Yashima: Legend Of The Kami Masters
6.92Move pieces across a map while planning position and timing.
Fishing Lessons
6.70Remember hidden information and use recall to make better choices.
Spearpoint 1943
6.91Draft from shared options to assemble a plan over successive turns.
Stilicho: Last Of The Romans
7.81Play event cards to drive map pressure and long-term timing.
Thud
6.26Plan precise moves in an abstract spatial duel.
Dropzone Commander: Core Rulebook
7.55Roll dice and choose how to use the results for tactical outcomes.
Belaad: The Land Of Swords And Quills
7.88Push your luck for bigger rewards while risk keeps building.
Arkham Noir: Case #3 – Infinite Gulfs Of Darkness
7.19Collect matching sets while timing when to score or trade them.
Masque Of The Red Death
6.58Use clues and contradictions to deduce hidden information.
Halloween
6.85Move forces between areas to control positions and pressure rivals.
Pampero
7.85Build a deck or pool that turns small actions into stronger combos.
Ticket To Ride: Northern Lights
7.78Build routes and networks to connect locations efficiently.
Guns & Steel: Renaissance
6.96Build a deck or pool that turns small actions into stronger combos.
The New Easy To Master Dungeons & Dragons
6.86Move pieces across a map while planning position and timing.
Flash Duel
6.56Manage cards in hand to time plays, combos, and scoring windows.
Kremlin (third Edition)
7.00Bluff, read opponents, and time reveals around hidden information.
The Barracks Emperors
7.42Play suited cards to win tricks and manage timing.
Teenage Mutant Ninja Turtles Dice Masters: Heroes In A Half Shell
7.33Build a deck or pool that turns small actions into stronger combos.