allboardgames.com
Broadsides & Boarding Parties box art
1982 Ranked #6,944

Broadsides & Boarding Parties

An age-of-sail tactical game in which players maneuver ships for cannon volleys and eventually board the enemy vessel. Limited crew movement makes trapping and reaching the opposing captain a carefully planned assault.

Thematic Games Nautical Pirates Action Queue Grid Movement

Players

2

Play time

Not listed

Age

10+

Complexity

1.83/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Broadsides and Boarding Parties was the first title in Milton Bradley's Gamemaster series of games. It is a light tactical war game during the age of sail where two ships face off against one another on the sea.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Broadsides and Boarding Parties was the first title in Milton Bradley's Gamemaster series of games. It is a light tactical war game during the age of sail where two ships face off against one another on the sea. There are basically two layers to the game, the broadsides portion in which players plot their movement with a deck of cards, attempting to maneuver their ships in such a way that they can fire a volley of cannon balls at the opponent while minimizing the risk of return fire. The second layer of the game begins when the movement of ships results in them bumping into one another. In these instances the Boarding Parties portion comes into play. Here players line up their ships next to one another and attempt to storm the other ship and kill the opposing captain. Players can only move a limited amount of their units each turn and so some planning is required to hem in the opposing captain. The components for the game are quite elaborate. Each player is given a fully detailed plastic ship about a foot long with removable masts. Also, each player is given a whole crew of little plastic pirate figures, cannon, and captain. Lastly the board is full color and styled in the period. Note that the first edition was published in 1982 by Larry Harris, Jr. (Citadel Game Systems) and came in a box similar in size to the Games Workshop Ltd. or The Avalon Hill Game Co games. There are no elaborate plastic ships, cannons or playing pieces in the original edition, though. You get paper maps and cardboard counters.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
10+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Larry Harris, Jr.

Publishers

2
Citadel's Game Series (CGS) Milton Bradley

Linked items

No published linked games yet.