Table feel
Spearpoint 1943 has a high level of direct confrontation and strategic depth. Players frequently need to be aware of and react to each other's strategies. However, there is limited emphasis on cooperation in the game.
Frontline General: Spearpoint 1943 is a new fast-playing card wargame that uses tactical Unit Cards, Command Cards, and Damage Cards to simulate plausible frontline combat at a fast pace. Squad-level infantry and individual tanks, artillery, and aircraft form the Tip of the Spear...
Players
2
Time
?-?
Age
13+
Weight
1.91
Rating
6.91
Should this hit the table?
Spearpoint 1943 has a high level of direct confrontation and strategic depth. Players frequently need to be aware of and react to each other's strategies. However, there is limited emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Spearpoint 1943 has a high level of direct confrontation and strategic depth. Players frequently need to be aware of and react to each other's strategies. However, there is limited emphasis on cooperation in the game.
Spearpoint 1943 has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. The game offers a good balance between ease of learning and depth of gameplay. The player interaction score is average.
Spearpoint 1943 has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Frontline General: Spearpoint 1943 is a new fast-playing card wargame that uses tactical Unit Cards, Command Cards, and Damage Cards to simulate plausible frontline combat at a fast pace. Squad-level infantry and individual tanks, artillery, and aircraft form the Tip of the Spear, or Spearpoint, of the battle. Each 20-30 minute game is one intense card-based combat engagement. Fast-paced two-player World War II squad-level tactical card game with a deck-building element that plays in 30 minutes! Play tense tactical Situation games or Standard games! Unit statistics based on years of research yield historically-plausible results with every battle. Non-CCG deck construction for unlimited replayability. Components: Single sheet of rules (11"x17", two-sided) 9 Situations (Download direct or thru BGG) 50 German Unit Cards 50 US Unit Cards 50 Command Cards 25 Damage Cards 4 Dice Heavy Duty Box Game info page on collinsepicwargames.com: https://collinsepicwargames.com/Spearpoint1943.html Expansion Info: Spearpoint 1943: Eastern Front is the second standalone game in the series and adds all new Russian and German Cards as well as new Command and Damage Cards. Spearpoint 1943: Village and Defensive Line Map Expansion adds terrain, line of sight, movement, and additional situations.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.