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Lightning: Midway – June 4th To June 6th, 1942 box art
2004 Ranked #7,169

Lightning: Midway – June 4th To June 6th, 1942

A naval card game in which American and Japanese commanders use reconnaissance and attack squadrons to contest Midway. Finding the enemy at the right moment determines whether scarce carriers strike or are caught exposed.

Wargames Aviation / Flight Card Game Hand Management History: World War II (Pacific)

Players

2

Play time

Not listed

Age

9+

Complexity

1.74/5

Rating

6.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 3.1/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Two players step into the roles of opposing fleet commanders in this history based recreation of the famous World War II battle between US and Japanese forces. At stake is control of Midway Atoll in the Central Pacific.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Two players step into the roles of opposing fleet commanders in this history based recreation of the famous World War II battle between US and Japanese forces. At stake is control of Midway Atoll in the Central Pacific. The US player must risk his navy's three carriers to try to keep it; the Japanese player must risk his four carriers to try to take it. The atoll and the aircraft carriers are each represented by their own card. Players throw reconnaissance cards to find and fix the enemy's location, then play other cards representing attacking squadrons. Some find their targets, others don't. Sometimes the enemy shows up over your fleet without warning. Everything often hinges - literally and figuratively - on the timely throw of one card. Lightning Game Series

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
9+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Dan Verssen

Publishers

2
Dan Verssen Games (DVG) Decision Games (I)

Linked items

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