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Warhammer: The Game Of Fantasy Battles (6th Edition) box art
2000 Ranked #6,962

Warhammer: The Game Of Fantasy Battles (6th Edition)

A tabletop fantasy wargame in which players collect, paint, and command armies from many races in custom scenarios. Army composition, magic, terrain, and powerful units support battles and longer campaigns.

Wargames Book Fantasy Modular Board Variable Player Powers

Players

2

Play time

180-360 min

Age

12+

Complexity

4.25/5

Rating

7.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This is the sixth edition of very popular Warhammer Fantasy Battles wargame, a radical change from fifth edition, with major changes to army composition, magic and balance of power between heroes and units.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This is the sixth edition of very popular Warhammer Fantasy Battles wargame, a radical change from fifth edition, with major changes to army composition, magic and balance of power between heroes and units. Warhammer Fantasy Battles is a tabletop game for two or more players where you command several armies from a huge range that goes from Imperial Humans, Dwarves, High Elves, Undead Vampires, Orcs, Beastman, Ratmen called skaven and lots of races. This book provides you with all the rules you need to play, and guides you through collecting and painting your own army of Citadel miniatures. The Warhammer rulebook is a 288-page hardback book. Within its covers the book is divided into six sections. The Rules tell you how to field your army on the tabletop; the Advanced Rules cover rare and potent troops such as war machines, chariots, monsters, mighty heroes and buildings; Magic explains how to use magic items and cast spells; World of Warhammer is your guide to the history, races and armies of Warhammer, including full-colour photographs of the forces you can collect; the Scenarios section gives you advice on how to create your own scenarios with some examples, as well as information about terrain; and Appendix contains information how to run campaigns, and a lot of other useful hints.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
180–360 min
Age
12+
Complexity
4.3/5
Credits and catalog connections

Credits

Designers

5
Alessio Cavatore Tuomas Pirinen Rick Priestley Nigel Stillman Jake Thornton

Artists

4
John Blanche Alex Boyd Paul Dainton David Gallagher

Publishers

1
Games Workshop Ltd.