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Halloween box art

Halloween

Players

2-4

Time

45-90

Age

12+

Weight

2.9

Rating

6.85

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 1.8

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

The game Halloween has a high replayability score of 7.92 out of 10. It offers a great degree of variability with its gameboard, expansions, and strategic depth. The player interaction score is moderate, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it still provides a good balance between easiness and depth.

Luck profile

The final luck score for Halloween is 3.67, indicating a high influence of luck in the game. The game outcome is predominantly determined by random elements like dice rolls or card draws. While there is some room for players to influence the outcome through strategic decisions, luck still plays a significant role. Overall, the game is heavily dependent on luck, with little influence from player strategy.

Overview

It's Halloween — time to haunt poor unfortunate humans who think the holiday is all fun and games, but wait until you unleash ghosts upon this little town. Use your knowledge and wit to summon ghosts, move them around town, scare people, and even fight other ghosts because only one demon lord can boast of being the scariest demon lord of them all. Halloween is a tactical game for 2 to 4 players in which you take on the role of a demon lord that controls the many ghosts on the board. Carefully plan your actions through a unique mechanism that allows you to manage multiple ghosts to try to outwit your opponents. Summon ghosts, move them round the board, fight other ghosts, or use one of the numerous action cards that can give you great tactical advantage. During each player’s turn, that player will perform three of the actions available on their Player Board. Each player can activate any Ghost on the main board, provided that its requirements are met. Players can also, at any time during their turn, occupy one or more Action Cards. These greatly enhance players’ options in the game. The game proceeds clockwise from the first player until the end of the game is triggered; this will happen when a player has completely run out of Haunt Tokens or if they occupy five Action Cards. A final scoring then happens, and the player with the most Haunt Points (HP) wins.

Editions

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Credits

Designers

1
Angelo de Maio

Artists

1
Konstantin Vohwinkel

Publishers

1
Quined Games

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