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Dark Rituals: Malleus Maleficarum box art
Rich game profile

Dark Rituals: Malleus Maleficarum

As the many planes of existence turn and churn, occasionally worlds come into alignment. For brief moments in the multiverse's timescale, these Conjunctions allow objects to slip from one world to another, sometimes unnoticed, sometimes causing chaos. One such Conjunction occurre...

Players

2-5

Time

60-90

Age

14+

Weight

2.89

Rating

7.86

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation, high frequency of interaction, and limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, high frequency of interaction, and limited emphasis on cooperation.

Replay value

Dark Rituals: Malleus Maleficarum has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The game offers a fresh experience each time it is played, with multiple paths to victory and the potential for discovering new tactics and strategies. The presence of expansions further enhances the replay value. While the game may not be the easiest to learn, it strikes a balance between accessibility and depth, making it engaging for players willing to invest the time to understand its mechanics.

Luck profile

Dark Rituals: Malleus Maleficarum has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Dark Rituals: Malleus Maleficarum strikes a good balance between luck and strategy.

Overview

What ABG knows about this game

As the many planes of existence turn and churn, occasionally worlds come into alignment. For brief moments in the multiverse's timescale, these Conjunctions allow objects to slip from one world to another, sometimes unnoticed, sometimes causing chaos. One such Conjunction occurred between Earth and Neemoss, during the Dark Ages. Two dimensions could not be more different. Physics in this alternate plane is more akin to magic and its corrupting effects create worlds of monsters and cruelty. When items from Neemoss appear on Earth they are still imbued with their magical essence, which is soon discovered by healers, alchemists, fakirs and all manner of snake-oil peddlers. But things become decidedly worse when the Conjunction strengthens and the first Witches from Neemoss cross into our plane of existence. Help the Heroes master their newfound magical powers as they defend their lands from the malevolent Witches and the disciples they summon. Or control the Witches as they complete their rituals to ravage the Earth! Dark Rituals: Malleus Maleficarum is an asymmetric “One vs Many” miniatures board game for 2 to 5 players with an expansion for a solo mode where one player controls the Witch Master. In "one vs many", a team of people control a small band of Heroes defending villagers from a single player controlling the vile Forces of Evil. All players manage a pool of stamina that is used to pay for their character’s actions. Game play is dynamic with little downtime: turns alternate between the two forces with a player on each side taking one or two actions each turn, so long as they still have stamina. Play is organized around scenarios with unique objectives. The scenarios can be linked into a longer campaign or played individually if your group is more casual. Story driven scenarios, game mechanics, detailed miniatures and lush modular boards bring the game world to life. Can you use the magic of Neemoss to defeat the invading horde? Or will you complete your Dark Rituals to summon the ultimate evil? —description from designer

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Editions

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Credits

People and publishers

Designers

1
Filippo Chirico

Artists

2
Filippo Chirico Alexei Popovici

Publishers

1
DG Games Entertainment (Dark Gate Games)

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