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Munchkin Grimm Tidings
6.85Play disruptive cards to slow rivals and protect your own plan.
Far East War 1592
6.98Move forces between areas to control positions and pressure rivals.
Viking Raiders
7.13Maneuver forces across tactical or historical battle maps.
The Far Seas
7.14Move forces between areas to control positions and pressure rivals.
Miraris
7.01Bluff, read opponents, and time reveals around hidden information.
Roland Wright: The Dice Game
6.44Mark choices on a sheet to build patterns and complete objectives.
Necromunda: Dark Uprising
8.56Spend limited actions each turn to balance movement, setup, and scoring.
Exceed: Seventh Cross – Church Vs. Empire Box
7.88Move pieces across a map while planning position and timing.
Castro
6.45Push your luck for bigger rewards while risk keeps building.
Havalandi
6.97Place tiles carefully to build spatial scoring patterns.
The Battletech Compendium
7.53Maneuver forces across tactical or historical battle maps.
Munchkin Oz
6.33Draft from shared options to assemble a plan over successive turns.
Chariots Of Rome
7.15Push your luck for bigger rewards while risk keeps building.
Adventure Island
6.02Coordinate with teammates to solve the game's shared challenge.
The Legends Of Andor: The Eternal Frost
7.61Coordinate with teammates to solve the game's shared challenge.
A Winter War
7.27Maneuver forces across tactical or historical battle maps.
Atlantic Wall: The Invasion Of Europe June 1944
6.83Maneuver forces across tactical or historical battle maps.
Kings Of War (third Edition)
8.70Roll dice and choose how to use the results for tactical outcomes.
The Habit Of Victory: From Warsaw To Eylau To Friedland, 1806-7
7.66Maneuver forces across tactical or historical battle maps.
Star Wars: Angriff Der Klonkrieger
6.36Coordinate with teammates to solve the game's shared challenge.
Balance Of Powers
7.75Maneuver forces across tactical or historical battle maps.
Achaia
6.47Place workers to claim actions and turn resources into plans.
Fleets: The Pleiad Conflict
6.83Commit presence to key areas and fight for influence where it matters.
Lords & Ladies
6.50Roll dice and choose how to use the results for tactical outcomes.