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Atlantic Wall: The Invasion Of Europe June 1944 box art
1978 Ranked #8,697

Atlantic Wall: The Invasion Of Europe June 1944

A battalion-level World War II wargame has commanders simulate the D-Day invasion across Normandy. A massive map and thousands of counters turn every movement and combat result into part of the sprawling operation.

Wargames Wargame World War II Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

Not listed

Age

12+

Complexity

3.96/5

Rating

6.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

6 June 1944: While German Troops battled for their lives on the Eastern Front, all remained quiet in the West. The long anticipated allied invasion seemed particularly unlikely along this portion of French Coast known as Normandy.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

6 June 1944: While German Troops battled for their lives on the Eastern Front, all remained quiet in the West. The long anticipated allied invasion seemed particularly unlikely along this portion of French Coast known as Normandy. But this was D-Day, and the unlikely was soon to become reality. As the vast Allied armada came into view, as Allied munitions began to burst upon the quiet French beach and among the German strong-points, the greatest drama in military history began to unfold. This game simulates this historical conflict on a five-section map representing the actual area, across which cardboard playing pieces move and engage through an hexagonal grid, which functions like the squares of a chessboard in the outcome of each combat and the success of failure of various game operations. Atlantic Wall is a battalion-level game of the D-Day invasion. This is a monster game as it comes with five 34" x 22" maps and over 2000 counters.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
360 min
Age
12+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
Joseph M. Balkoski

Artists

2
Redmond A. Simonsen Shin Ueda

Publishers

2
Hobby Japan SPI (Simulations Publications, Inc.)

Linked items

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