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Hell's Highway: Operation Market Garden box art
1983 Ranked #4,440

Hell's Highway: Operation Market Garden

This operational World War Two game has Allies seize bridges while German forces counter Operation Market Garden. A jammed highway and isolated paratroopers make the campaign a desperate race to link up.

Wargames Wargame World War II Hexagon Grid Ratio / Combat Results Table

Players

2

Play time

Not listed

Age

12+

Complexity

3.69/5

Rating

7.36

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game is an operational level simulation of the greatest airborne campaign of World War II.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game is an operational level simulation of the greatest airborne campaign of World War II. In September of 1944, three Allied airborne divisions dropped up to 60 miles behind German lines in Holland to seize and hold a series of roads and bridges until British ground forces could break through the front lines to link up with the paratroopers- to create an open road to the heart of the Third Reich. Until now, the tragic yet fascinating story of Market-Garden has not been simulated on a level that allows an appreciation of the entire campaign, without bogging down in endless detail. In Hell's Highway, players trace the leaden movement of XXX Corps along its jammed highway, drop the gallant paratroopers on the key bridges, and launch the unexpected panzers against the grim Arnhem defenders. Three scenarios and numerous deployment options allow players to explore the battle with historical hindsight, or to experience first-hand the confusion of those bloody days.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
360 min
Age
12+
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

1
John H. Butterfield

Artists

1
Ted Koller

Publishers

1
Victory Games (I)

Linked items

No published linked games yet.