allboardgames.com
Hitler's Last Gamble box art
1989 Ranked #13,375

Hitler's Last Gamble

Ardennes offensive wargame has German and Allied commanders contest Hitlers final bid to capture Antwerp in 1944. Secret concentration, difficult forests, and varied scenarios recreate a high-stakes gamble on the Western Front.

Wargames Wargame World War II Grid Movement Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

3.86/5

Rating

6.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Hitler's Last Gamble is an intermediate/advanced game for two players that includes unique, new information discovered by Designer, Danny 'Mr. Bulge' Parker.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hitler's Last Gamble is an intermediate/advanced game for two players that includes unique, new information discovered by Designer, Danny 'Mr. Bulge' Parker. In December of 1944. six months after the Allied invasion of France. the total defeat of Nazi Germany seemed inevitable. On both the Eastern and Western fronts the Allies were on German soil. It seemed only a matter of time before the final battle for the Third Reich would begin...and the victor of that battle could not be in doubt. Adolf Hitler the Nazi dictator saw the situation dilferently. He prepared to launch an all-out offensive through the heavily forested Ardennes in Belgium to capture the port of Antwerp. Carefully husbanding the panzer reserves, Hitler and his generals concentrated a powerful force in secrecy. In these dense, misty forests, fully 200.000 Gemian troops, 1.500 pieces of heavy artillery and almost 700 tanks assault/guns moved into their assault positions. From his Zaegenberg castle headquarters, Generalfieldmarshall von Rundstedt relayed the following message to the thousands of German troops assembling in the snowy Eifel: "Soldiers of the Western Front! Your great hour has arrived. Large attacking armies have maned against the Anglo-Americans. I do not have to tell you anything more on that. You feel it yourself: We Gamble Everything!" CONTENTS: 1 32 page rule book 1 32 page historical study 2 full-color maps 700 die cut unit counters 2 six-sided dice 1 plastic tray Players: Two or more Playing Time: 3 to 20 hours depending on scenario chosen. COMPLEXITY: High SOLITAIRE SUITABILITY: Medium (Low to Very High) (from the back of the box)

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Danny S. Parker

Artists

2
Dean Essig Larry Hoffman

Publishers

2
3W (World Wide Wargames) Yoshikawa Design

Linked items

No published linked games yet.