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Roland Wright: The Dice Game box art

Roland Wright: The Dice Game

Players

1-5

Time

20-30

Age

13+

Weight

2

Rating

6.44

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation. Players need to be aware of and react to each other's strategies frequently, but there is less emphasis on cooperation.

Replay value

Roland Wright: The Dice Game has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Roland Wright: The Dice Game has a strong replayability score of 7.9.

Luck profile

The final luck score for Roland Wright: The Dice Game is 6, indicating a balanced mix of luck and strategy. The game outcome is influenced by both random elements like dice rolls and player decisions. While luck plays a significant role, players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game strikes a good balance between luck and strategy.

Overview

As Roland Wright, you play as a game designer obsessed with creating the perfect dice game. Pack as much inspiration and game hallmarks into the box as possible, while using equipment to speed up the design process. Be efficient in order to make the Game of the Year Awards submission deadline! Players fill in their own grid of 6x6 dots with color “bits” to complete patterns, achieve awards, and use (erase) to perform actions. Each turn, the Active Player rolls 6 dice with color “bits” on them. Next, the Active Player groups the dice by color, removes a group, and fills in bits of that color on their grid. The other players fill in bits based on any remaining color group. Finally, all players may perform 1 action by erasing its corresponding color bit. When any player fills their grid, the game ends on the next turn. The player with the most points wins! Developed over 2 years by the team that created Pack O Game, Roland Wright: The Dice Game kicks off a series of genre-redefining ‘Roll & Write’ games.

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