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Alpenzian box art
2018 Ranked #13,552

Alpenzian

Dice-drafting drawing game has players fill village sheets with icons to create the highest-scoring combinations. Chosen dice shape rail, flower, and sheep patterns, making each village layout a personal puzzle.

City Building Dice Area Majority / Influence Line Drawing

Players

1-5

Play time

10-60 min

Age

6+

Complexity

2/5

Rating

6.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

At the base of a mountain grows the blue flower "Alpenzian". Let's have flowers on the mountain and sheep at the houses, while laying rails to link people in villages with the most prosperous village being named after the flower Alpenzian.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

At the base of a mountain grows the blue flower "Alpenzian". Let's have flowers on the mountain and sheep at the houses, while laying rails to link people in villages with the most prosperous village being named after the flower Alpenzian. Alpenzian is a reimplementation of the game Sunflower Valley, with this re-design originating from the Japanese publisher's discussions with designer Wouter van Strien. In addition to changes in the components, such as an original die with icons and different player sheets with new patterns to allow players to adjust the balance of the game, the gameplay has changed, with updated scoring rules and added variant rules for solitaire play. In more detail, Alpenzian incorporates dice-drafting and drawing systems into a fun game. Draw pictures on your player sheet according to the icons on your chosen dice rolls, and gradually build up your village with flowers on the mountains and rails linked all over the place. After all the players have filled their player sheets (i.e., their villages), they tally their score, which depends on the combinations of icons. Aside from the score, it is most important for each player to complete and build their wonderful village. You are free to draw however you like, according to each icon. Let's see how you can build your one and only village creatively! ••• ?????????????? ??? ”????????” ?????? ?????????????? ??????????????????????? ????????????? "????????"

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
–4
Play time
10–60 min
Age
6+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Fukutarou Wouter van Strien

Artists

1
MATSUDA98

Publishers

1
??? (Fukuroudou)

Linked items

No published linked games yet.