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Sunflower Valley box art
2017 Ranked #5,936

Sunflower Valley

A roll-and-draw strategy game where players use shared dice to build villages, railways, sheep pastures, and sunflowers. Valuable dice are contested, so each mark on your valley balances immediate scoring with the layout you need later.

City Building Dice Area Majority / Influence Line Drawing

Players

2-5

Play time

45-60 min

Age

8+

Complexity

1.73/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Sunflower Valley, you draw your own mountain valley based on the tactical use of a shared pool of dice. Spread your villages throughout the valley and connect them with railways to earn points.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Sunflower Valley, you draw your own mountain valley based on the tactical use of a shared pool of dice. Spread your villages throughout the valley and connect them with railways to earn points. Meanwhile, gain extra rewards for cheering up your villagers by cleverly planting sunflowers around the mountains. Remember that your villagers need enough sheep, too! And there are other players out there competing for the most valuable dice, so grab a pen and start drawing your valley in this creative strategy game! Sunflower Valley is a creative pen-and-paper world-building game. Score points by drawing icons in the colored regions on your drawing map by cleverly using the dice. The game ends when no free spots remain on any player's drawing map. The player with the highest score at the end of the game wins!

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
45–60 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Wouter van Strien

Artists

2
Weberson Santiago Alexander Shaldin

Publishers

2
Fully Analog Hobby World