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Mechanism: Hexagon Grid, Variable Player Powers
Classification: Area Majority / Influence
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2012
Ages 12+
Terra Mystica
8.07
2-5 players
60-150 min
3.97 weight
Strategy
Civilization
Economic
Fantasy
Area Majority / Influence
Chaining
End Game Bonuses
Category: Combinatorial
Components: Control Boards
2010
Ages 14+
Dominant Species
7.82
2-6 players
120-240 min
4.04 weight
Strategy
Animals
Environmental
Prehistoric
Action Queue
Area Majority / Influence
End Game Bonuses
Animals: Prehistoric Non-Dinosaurs
Components: Map (Continental / National scale)
2020
Ages 12+
Praga Caput Regni
7.93
1-4 players
45-150 min
3.75 weight
Strategy
City Building
Medieval
Puzzle
Area Majority / Influence
Enclosure
End Game Bonuses
Cities: Prague (Czech Republic)
Components: Map (City Scale)
1998
Ages 10+
Samurai
7.46
2-4 players
30-60 min
2.47 weight
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
2018
Ages 14+
Vindication
7.80
2-5 players
45-150 min
3.08 weight
Strategy
Exploration
Fantasy
Area Majority / Influence
Dice Rolling
End Game Bonuses
Components: Game Trayz Inside
Crowdfunding: Kickstarter
2015
Ages 14+
Cthulhu Wars
7.86
2-4 players
90-120 min
3.15 weight
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Crowdfunding: Kickstarter
Digital Implementations: VASSAL
2010
Ages 14+
Runewars
7.61
2-4 players
180-240 min
3.79 weight
Strategy
Thematic
Adventure
Fantasy
Fighting
Area Majority / Influence
Auction/Bidding
Grid Movement
Components: Miniatures
Mechanism: 4X
1999
Ages 10+
Tikal
7.33
2-4 players
?-? min
2.78 weight
Strategy
Exploration
Territory Building
Action Points
Area Majority / Influence
Auction/Bidding
Country: Guatemala
Crowdfunding: Spieleschmiede
2006
Ages 13+
Neuroshima Hex! 3.0
7.39
1-4 players
?-? min
2.61 weight
Strategy
Collectible Components
Fighting
Puzzle
Area Majority / Influence
Connections
Grid Movement
Digital Implementations: Google Play
Digital Implementations: Tabletopia
2014
Fire In The Lake
8.06
1-4 players
?-? min
4.13 weight
Wargames
Civil War
Modern Warfare
Political
Area Majority / Influence
Dice Rolling
Simulation
Components: Multi-Use Cards
Country: USA
2014
Ages 14+
Deus
7.28
2-4 players
60-90 min
2.83 weight
Strategy
Civilization
Mythology
Area Majority / Influence
End Game Bonuses
Grid Movement
Components: Wooden pieces & boards
Digital Implementations: Board Game Arena
2015
Ages 10+
Argent: The Consortium
7.63
2-5 players
60-150 min
3.79 weight
Strategy
Fantasy
Political
Area Majority / Influence
Modular Board
Take That
Components: Miniatures
Crowdfunding: Kickstarter
2011
Ages 8+
Small World Underground
7.24
2-5 players
30-90 min
2.59 weight
Family
Strategy
Fantasy
Fighting
Territory Building
Area Majority / Influence
Area Movement
Dice Rolling
Game: Small World
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
2005
Ages 12+
Nexus Ops
7.21
2-4 players
?-? min
2.23 weight
Thematic
Wargames
Exploration
Fighting
Science Fiction
Area Majority / Influence
Dice Rolling
Hand Management
Components: Miniatures
2022
Ages 8+
Dorfromantik: The Board Game
7.69
1-6 players
30-60 min
1.66 weight
Family
City Building
Environmental
Puzzle
Area Majority / Influence
Cooperative Game
Hexagon Grid
Category: Dized Tutorial
Mechanism: Campaign Games
1975
Ages 12+
Battle Of The Five Armies
7.88
2-5 players
?-? min
2.71 weight
Thematic
Wargames
Adventure
Fighting
Miniatures
Area Majority / Influence
Area Movement
Hand Management
Components: Miniatures
Players: Two Player Only Games
2009
Ages 12+
Carson City
7.22
2-5 players
?-? min
3.18 weight
Strategy
American West
City Building
Economic
Area Majority / Influence
Dice Rolling
Tile Placement
Cities: Carson City (Nevada, USA)
Country: USA
2013
Ages 14+
Cuba Libre
7.68
1-4 players
?-? min
3.59 weight
Wargames
Economic
Modern Warfare
Political
Area Majority / Influence
Area Movement
Dice Rolling
Components: Multi-Use Cards
Country: Cuba
2017
Ages 10+
Photosynthesis
6.99
2-4 players
30-60 min
2.26 weight
Abstract
Family
Abstract Strategy
Economic
Action Points
Area Majority / Influence
Bias
Category: Combinatorial
Components: 3-Dimensional (3D)
2011
Ages 8+
Kingdom Builder
6.94
2-4 players
?-? min
2.06 weight
Family
Strategy
Medieval
Territory Building
Area Majority / Influence
Chaining
Enclosure
Components: Map (Regional scale)
Components: Wooden pieces & boards
2018
Ages 14+
Yellow & Yangtze
7.84
2-4 players
?-? min
3.11 weight
Strategy
Ancient
Civilization
Territory Building
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Hexagonal Tiles
Components: Map (Regional scale)
2017
Ages 14+
Civilization: A New Dawn
7.26
2-4 players
60-120 min
3.16 weight
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X
2013
Ages 12+
Smash Up: Awesome Level 9000
7.22
2 players
?-? min
2.13 weight
Family
Strategy
Card Game
Fantasy
Horror
Area Majority / Influence
Hand Management
Take That
Game: Smash Up
Players: Two Player Only Games