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Nexus Ops box art
2005 Ranked #610

Nexus Ops

Sci-fi skirmish game where rival corporations battle alien forces for control of valuable lunar ore. Secret missions and comeback power cards reward bold attacks while giving defeated players new ways to reverse the fight.

Wargames Exploration Fighting Area Majority / Influence Hexagon Grid

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.23/5

Rating

7.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Nexus Ops is a light-medium science fiction war game. The game boasts a hexagonal board that is set up differently every time, as well as (in the Avalon Hill edition) cool "glow" miniatures and lots of combat.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Nexus Ops is a light-medium science fiction war game. The game boasts a hexagonal board that is set up differently every time, as well as (in the Avalon Hill edition) cool "glow" miniatures and lots of combat. Players control competing futuristic corporations that battle each other for control of the moon's Rubium Ore. By winning battles and fulfilling Secret Missions, you can obtain victory points. Units are composed of various alien races and have stats similar to those used in the Axis & Allies series. Combat is also similar. Players who lose battles are compensated with Energize cards which grant them special powers later. Players can also obtain Energize cards by controlling the Monolith, a raised structure in the center of the grid. The first person to reach the required number of victory points wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
90 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Charlie Catino

Artists

4
Christopher Burdett Henning Ludvigsen Scott Okumura Anthony Waters

Publishers

2
Avalon Hill Fantasy Flight Games

Linked items

No published linked games yet.