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Civilization: A New Dawn box art
2017 Ranked #703

Civilization: A New Dawn

Empire-building strategy game where rulers explore a modular world, develop technologies, and build wonders. Changing victory agendas define each contest, forcing civilizations to adapt their expansion plans to the goals in play.

Strategy Games Civilization Area Majority / Influence Increase Value of Unchosen Resources Mechanism: 4X

Players

2-4

Play time

60-120 min

Age

14+

Complexity

3.16/5

Rating

7.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the publisher: Sid Meier's Civilization: A New Dawn is a strategy board game in which two to four players act as the rulers of history's most memorable empires.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: Sid Meier's Civilization: A New Dawn is a strategy board game in which two to four players act as the rulers of history's most memorable empires. Over the course of the game, players will expand their domains, gain new technologies, and build many of humanity's greatest wonders. In the end, one nation will rise above all others to leave its indelible mark upon history. This new game presents players with an undiscovered country to conquer, built from beautifully illustrated map tiles. These would-be conquerors construct and populate the map with barbarians, natural resources, and city-states, then formulate their plans for how they will shape this world to their vision. Their exact goals, however, change with each game. Agendas are detailed on victory cards, three of which are drawn during set up. Players race to become the first to accomplish one agenda on each of these victory cards, spreading throughout the world and ensuring their civilization’s place as the greatest world power.

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–120 min
Age
14+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
James Kniffen

Artists

2
Anders Finér Michael Silsby

Publishers

1
Fantasy Flight Games

Linked items

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