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Dominations: Road To Civilization box art

Dominations: Road To Civilization

Players

2-4

Time

60-120

Age

13+

Weight

3.63

Rating

7.44

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Dominations: Road to Civilization has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game allows room for players to improve their strategy over time, providing deeper strategic possibilities. The adaptability to different player counts ensures a consistent and engaging experience. While the game may take some time to learn, it offers a rewarding and engaging gameplay experience.

Luck profile

The final luck score for Dominations: Road to Civilization is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Dominations: Road to Civilization is a 2–4 player game by Olivier Melison and Eric Dubus. In this domino-based civilization building game, players take on the role of a primitive tribe, which they will seek to grow into a nation whose influence will echo through the ages... Place your triangular dominos carefully to expand your population and obtain the knowledge that will determine how your society is shaped over time. You can use this knowledge to build cities and master skills, thus creating the legacy for which your civilization will be remembered. Each time you master a skill, it becomes one of the pillars of your society, opening doors to new possibilities and increasing your power. The player with the most points at the end of the game wins! —description from the publisher

Editions

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Credits

Designers

2
Eric Dubus Olivier Melison

Artists

4
Loïc Muzy Agathe Pitié Amber Scharf Florian Stitz

Publishers

1
Holy Grail Games

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