Table feel
Horizons has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.
Players
2-5
Time
60-75
Age
14+
Weight
2.6
Rating
6.80
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Horizons has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.
Horizons offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, allowing for new content and gameplay elements. The game provides deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between ease of learning and depth. Overall, Horizons has a strong replayability score of 7.95.
Horizons has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
In Horizons, you are a starfaring species taking the first steps into a new galaxy. Find new stars, explore new worlds, collect valuable resources, and secure allies to gain the most ground in expanding your empire! Build colonies and resource collectors to hold onto control in various, and increasingly crowded, star systems. Do you have what it takes to manipulate the resources at your disposal and control the galaxy?! How to win The player with the most points wins the game. Players score points by gaining knowledge, exploring new worlds, completing missions, and placing structures to gain majority control on each star system. See the Scoring Side of your Scoring / Icon Player Aid cards for more information. On Your Turn Take 2 Actions: You may then take any 2 of the actions listed below. You may take the same action twice. Explore: Draw and play a world from the bag. Take one knowledge. Adapt: Activate a Habitat and/or take the top ally from any stack. Build: Build a collector or colony. Harvest: Gain 1 resource per collector you have built. Conspire: Draw two mission cards or 1 Ally & 1 Mission card. The game ends when a player places their last colony. Score Victory Points for Controlling star systems, unspent knowledge, and completed Missions —description from the publisher
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.