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Combat Arena
6.47Build a deck or pool that turns small actions into stronger combos.
Dark Souls: The Board Game – Tomb Of Giants
6.61Coordinate with teammates to solve the game's shared challenge.
System 7 Napoleonics
6.56Play linked scenarios where mission goals shape each session.
League Of Infamy
7.86Play linked scenarios where mission goals shape each session.
Flames Of War: Firestorm Campaign – Operation Bagration
6.65Maneuver forces across tactical or historical battle maps.
Quarz
9.33Play command cards to maneuver forces across tactical battle maps.
Fairy Meat
5.97Roll dice and choose how to use the results for tactical outcomes.
Jurassic Park Iii: Island Survival Game
5.83Coordinate with teammates around shared goals and table pressure.
Project Pandora: Grim Cargo
6.26Roll dice and choose how to use the results for tactical outcomes.
Dc Heroclix: Batman (alpha)
6.25Roll dice and choose how to use the results for tactical outcomes.
Gladiatoris
9.23Move pieces across a map while planning position and timing.
Air Flix
7.72Maneuver forces across tactical or historical battle maps.
Ultra Marines
6.35Roll dice and choose how to use the results for tactical outcomes.
Advanced Dungeons & Dragons Battlesystem (second Edition)
6.00Maneuver forces across tactical or historical battle maps.
Tractics
6.55Roll dice and choose how to use the results for tactical outcomes.
Mechwarrior Solaris Vii
6.39Collect matching sets while timing when to score or trade them.
Nin-gonost
6.78Roll dice and choose how to use the results for tactical outcomes.
Spy Or Die Trying
6.39Coordinate with teammates to solve the game's shared challenge.
F28: War Always Changes
8.79Roll dice and choose how to use the results for tactical outcomes.
Les Aigles
6.50Maneuver forces across tactical or historical battle maps.
Cav: Combat Assault Vehicle
6.90Spend limited actions each turn to balance movement, setup, and scoring.
War Games Rules 3000 Bc To 1485 Ad
6.30Roll dice and choose how to use the results for tactical outcomes.
Baston
6.41Move pieces across a map while planning position and timing.
Warhammer English Civil War
6.38Roll dice and choose how to use the results for tactical outcomes.