Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
System 7 Napoleonics is an extension of miniatures wargaming with printed counters substituting for the miniature figures. The scale is 1"=40 yards.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Measurement Movement
Measure physical distance to determine how far pieces may move.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
System 7 Napoleonics is an extension of miniatures wargaming with printed counters substituting for the miniature figures. The scale is 1"=40 yards. One "strength point" (the equivalent of a single miniatures figure) represents 20 infantry, 20 cavalry, 10 artillery crewmen or two guns. Infantry counters are 1¼" wide (50 scale yards), with 10 counters typically comprising a regiment. Turns are notionally about an hour each. The system is based on GDW's Fire & Steel rules (1"=25yards), with modifications for the distance scale and features such as stacking that are impossible with figures. GDW published 15 counter sets, all for the period from 1808 through 1815.