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Les Aigles box art

Les Aigles

Players

2-6

Time

180-360

Age

12+

Weight

3.83

Rating

6.50

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Les Aigles has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Les Aigles has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows players to improve their strategy over time, discovering new tactics and strategies. It adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Les Aigles has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, making luck play a minor role in the game. Overall, Les Aigles has a balanced mix of luck and strategy, making it a game where player decisions and strategy are the primary determinants of the game outcome.

Overview

Les Aigles is a French Napoleonic miniature game set at the battalion level. The rules are pretty standard for a Napoleonic miniature game of the era: semi-simultaneous game sequence, written orders, lots of tactical factors to take into account. The game was published in two version, a boxed set with scenery elements to cut and build, as well as the standalone rulebook. The rulebook featured both English and French rules on the same page, as was the case for other Jeux Descartes wargames like Guet-Apens (the translation was made by Hector A. Cornejo). Expanded by Les Aigles: supplément numéro 1

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Editions

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Credits

Designers

2
Jean-Michel Hautefort Jean-Jacques Petit

Publishers

1
Descartes Editeur

Linked items

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