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Shako: Rules And Army Lists For Napoleonic Wargaming box art
1995 Ranked #14,010

Shako: Rules And Army Lists For Napoleonic Wargaming

Maneuver forces across tactical or historical battle maps.

Wargames Book Miniatures Measurement Movement Paper-and-Pencil

Players

2-8

Play time

180-240 min

Age

12+

Complexity

3.17/5

Rating

7.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 3.2/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

A miniatures rule set for recreating Napoleonic battles. Supplemental rules also provide for recreating Seven Years War battles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A miniatures rule set for recreating Napoleonic battles. Supplemental rules also provide for recreating Seven Years War battles. Units are infantry battalions, cavalry regiments and artillery batteries. Infantry units with flank and rear support receive benefits in melee, which encourages Napoleonic linear tactics. Rules support large-scale battles well and the SYW supplement also works very well. Army lists are included with the rules and a book of scenarios is available. Scenarios for these rules: Fields of Glory: Napoleonic Scenarios for Shako Rules

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Editions

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
180–240 min
Age
12+
Complexity
3.2/5
Credits and catalog connections

Credits

Designers

1
Arty Conliffe

Publishers

1
Quantum Printing

Linked items

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