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Spearhead box art
1995 Ranked #12,148

Spearhead

World War II miniatures system has commanders direct multi-battalion formations using division-level tactics. Pre-game orders constrain later changes, emphasizing reserves and the difficulty of adapting under fire.

Wargames Miniatures Wargame Simulation Simultaneous Action Selection

Players

2-6

Play time

Not listed

Age

12+

Complexity

2.92/5

Rating

6.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Spearhead is a complete rules set that simulates Division-level tactics of WWII. The emphasis is on commanding a multi-battalion force, and all game mechanics serve that priority.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Spearhead is a complete rules set that simulates Division-level tactics of WWII. The emphasis is on commanding a multi-battalion force, and all game mechanics serve that priority. Players command multi-battalion forces, using division-level tactics. Pre-game orders determine how units perform, with limited ability to change plans on the fly No plan survives the first ten minutes of a battle. This truism is frequently misinterpreted and used by many to argue against the use of a restrictive command control system. Above all, it does not mean that a new plan can be extemporized to replace the faulty one. A commander adjusted as best he could, given the systematic limitations of his troops and the availability of reserves. These factors are of paramount importance in Spearhead. Expanded by: Great War Spearhead Scenario books: Where the Iron Crosses Grow :Eastern Front White Star Rising :Western Front Blaze Across the Sands :North Africa Forgotten Battles :Various theaters

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
120 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Arty Conliffe

Publishers

1
Quantum Printing

Linked items

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