Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
League of Infamy is an occasionally co-operative dungeon crawler for 2-5 players in which it pays to commit dastardly deeds and partake in foul thievery — often against your own party.
Core mechanisms
Key systems that shape the decisions players make.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Order Counters
Assign concealed or visible orders that determine later unit actions.
Semi-Cooperative Game
Players share some objectives while retaining individual victory conditions.
Take That
Direct negative effects at selected opponents.
Read the full game description
League of Infamy is an occasionally co-operative dungeon crawler for 2-5 players in which it pays to commit dastardly deeds and partake in foul thievery — often against your own party. Join a rogue's gallery of misfits, ne'er-do-wells, and miscreants on a disgraceful mission to kidnap cute little baby drakons, steal their eggs, and viciously wipe out any irritating, goody-goody elves who try to stop your nefarious schemes. But it's not just the elves you need to keep a wary eye on. Your fellow (mis)adventurers are just as likely to betray you and steal your loot, shove you into harm's way, or just leave you in a dungeon full of unbeatable foes. As they like to say in the League of Infamy, "keep your enemies close, but keep your friends at knifepoint". —description from the publisher