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Twilight Struggle
Manage card events and influence in a tense Cold War tug-of-war.
Undaunted: Normandy
Use deck-building commands to maneuver squads through tactical firefights.
Sekigahara: The Unification Of Japan
Manage hidden loyalty cards and blocks in a tense campaign duel.
Commands & Colors: Ancients
Play command cards to maneuver forces across tactical battle maps.
Maria
Bluff, read opponents, and time reveals around hidden information.
Here I Stand
Play event cards to drive map pressure and long-term timing.
Blitzkrieg!: World War Two In 20 Minutes
Build a deck or pool that turns small actions into stronger combos.
A Few Acres Of Snow
Build a deck or pool that turns small actions into stronger combos.
Commands & Colors: Napoleonics
Play command cards to maneuver forces across tactical battle maps.
Air, Land, & Sea
Manage cards in hand to time plays, combos, and scoring windows.
Labyrinth: The War On Terror, 2001 – ?
Play command cards to maneuver forces across tactical battle maps.
Nexus Ops
Maneuver forces across tactical or historical battle maps.
Triumph & Tragedy: European Balance Of Power 1936-1945
Play event cards to drive map pressure and long-term timing.
Battle Of The Five Armies
Maneuver forces across tactical or historical battle maps.
Hammer Of The Scots
Play event cards to drive map pressure and long-term timing.
A Game Of Thrones
Bluff, read opponents, and time reveals around hidden information.
Cry Havoc
Build a deck or pool that turns small actions into stronger combos.
Up Front
Maneuver forces across tactical or historical battle maps.
1989: Dawn Of Freedom
Maneuver forces across tactical or historical battle maps.
13 Days: The Cuban Missile Crisis, 1962
Play event cards to drive map pressure and long-term timing.
Battle For Rokugan
Commit presence to key areas and fight for influence where it matters.
Friedrich
Maneuver forces across tactical or historical battle maps.
Battle-cry
Play command cards to maneuver forces across tactical battle maps.
Julius Caesar: Caesar, Pompey, And The Roman Civil War
Play event cards to drive map pressure and long-term timing.