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Slapshot
6.33Build a deck or pool that turns small actions into stronger combos.
Rick And Morty: Total Rickall Card Game
6.11Coordinate shared actions while clues or threats pressure the group.
Rod Hockey
7.25Use physical skill and timing to pull off the key moves.
Grove
6.33Use clues and contradictions to deduce hidden information.
Tatsu
6.70Play disruptive cards to slow rivals and protect your own plan.
Der Schwarze Pirat
6.53Use physical skill and timing to pull off the key moves.
Tac
7.19Move pieces across a map while planning position and timing.
Decktective: Bloody-red Roses
6.52Coordinate shared actions while clues or threats pressure the group.
Frogriders
6.55Move pieces across a map while planning position and timing.
Crossbows And Catapults
6.62Use physical skill and timing to pull off the key moves.
Munchkin Legends
6.39Draft from shared options to assemble a plan over successive turns.
The Red Dragon Inn 7: The Tavern Crew
8.00Bluff, read opponents, and time reveals around hidden information.
Biblios: Quill And Parchment
6.98Mark choices on a sheet to build patterns and complete objectives.
Rat Hot
6.29Build patterns from chosen pieces to unlock scoring opportunities.
Cheese Thief
7.36Use clues and contradictions to deduce hidden information.
Mosaix
6.54Mark choices on a sheet to build patterns and complete objectives.
Auf Teufel Komm Raus
6.80Bluff, read opponents, and time reveals around hidden information.
Sneaks & Snitches
6.30Bluff, read opponents, and time reveals around hidden information.
Heul Doch! Mau Mau
6.71Manage cards in hand to time plays, combos, and scoring windows.
Fool!
6.64Play suited cards to win tricks and manage timing.
Echoes: The Dancer
6.58Coordinate shared actions while clues or threats pressure the group.
Dragonkeepers
7.25
Going, Going, Gone!
6.15Use physical skill and timing to pull off the key moves.
Eselsbrücke
7.00Remember hidden information and use recall to make better choices.