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Shadowrun Duels
5.72Spend limited actions each turn to balance movement, setup, and scoring.
Imps: Devilish Duels
6.17Roll dice and choose how to use the results for tactical outcomes.
The Card Game Of Oz
6.07Bluff, read opponents, and time reveals around hidden information.
Risky Adventure
5.58Push your luck for bigger rewards while risk keeps building.
City Alarm
5.81Use clues and contradictions to deduce hidden information.
One Two Many Rabbits
6.41Roll dice and choose how to use the results for tactical outcomes.
4 The Birds
5.82Commit presence to key areas and fight for influence where it matters.
Oh My Gold!
5.83
Ungeziffer
6.42Remember hidden information and use recall to make better choices.
Dwarves: Dig, Delve, Die
5.92Place workers to claim actions and turn resources into plans.
Rory's Story Cubes: Harry Potter
6.18Roll dice and choose how to use the results for tactical outcomes.
Can You Roll Doubles
6.53Roll dice and choose how to use the results for tactical outcomes.
Cold Days In Hell
6.45Maneuver forces across tactical or historical battle maps.
Golf 'n' Roll
6.14Roll dice and choose how to use the results for tactical outcomes.
Those Pesky Humans!
5.79Place tiles carefully to build spatial scoring patterns.
Tricky
5.86Roll dice and choose how to use the results for tactical outcomes.
Terroreyes
5.95Use physical skill and timing to pull off the key moves.
Owly Tribe
6.27Place workers to claim actions and turn resources into plans.
Namaste
6.25Mark choices on a sheet to build patterns and complete objectives.
Fäkalini: Klempner & Zauberer
5.91Roll dice and choose how to use the results for tactical outcomes.
Everest 1924
6.26Push your luck for bigger rewards while risk keeps building.
Nomids
6.14Collect matching sets while timing when to score or trade them.
Another Damn Civilization Game
5.98Roll dice and choose how to use the results for tactical outcomes.
Kleiner Obstgarten
5.91Roll dice and choose how to use the results for tactical outcomes.