Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Imps: Devilish Duels is a hybrid dice and card battle game for two players. Each player controls a team of 4 mischievous Imps.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Imps: Devilish Duels is a hybrid dice and card battle game for two players. Each player controls a team of 4 mischievous Imps. Each imp has some kind of skill based on their elemental alignment. You must bring together the best combination of imps for your chosen strategy! A game of Imps will task a player to fight a series of elemental trials (Earth, Fire, Water & Air) using their dice scores in different ways to defeat each other. During a player's turn they will need to roll a pool of dice. Using Imp cards they can manipulate the dice totals in their favour hopefully beating their opponents total allowing them to win the elemental trial. Winning the final trial allows you to banish one opponents imp and remove it from the game. Once a player loses their last imp they immediately lose the game. With a game time of around 20 minutes, several rounds can be played in quick succession.