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Cadwallon: City Of Thieves
6.27Move goods between locations while optimizing routes and timing.
Floor Plan
6.49Mark choices on a sheet to build patterns and complete objectives.
Talisman (third Edition)
6.34Roll dice and choose how to use the results for tactical outcomes.
Dc Comics Dice Masters: World's Finest
7.42Build a deck or pool that turns small actions into stronger combos.
Pocket Landship
7.09Coordinate with teammates to solve the game's shared challenge.
Frostgrave: Second Edition
8.67Spend limited actions each turn to balance movement, setup, and scoring.
High Score
6.68Push your luck for bigger rewards while risk keeps building.
Direwild
7.46Build a deck or pool that turns small actions into stronger combos.
Merchants Of Magick: A Set A Watch Tale
7.50Mark choices on a sheet to build patterns and complete objectives.
Tsukuyumi: Full Moon Down (second Edition)
7.47Commit presence to key areas and fight for influence where it matters.
Keyforge: Dark Tidings
7.68Manage cards in hand to time plays, combos, and scoring windows.
The Red Dragon Inn 6: Villains
7.97Bluff, read opponents, and time reveals around hidden information.
Warhammer: The Game Of Fantasy Battles (8th Edition)
7.40Roll dice and choose how to use the results for tactical outcomes.
So, You've Been Eaten
6.72Spend limited actions each turn to balance movement, setup, and scoring.
Igel Ärgern
6.41Move pieces across a map while planning position and timing.
Goblins, Inc.
6.39Place tiles carefully to build spatial scoring patterns.
Arena: For The Gods!
6.45Compete for contested options while managing cost and timing.
Warcraft: The Board Game
6.12Coordinate with teammates around shared goals and table pressure.
Blitz Bowl: Season 2
8.18Move pieces across a map while planning position and timing.
Night Parade Of A Hundred Yokai
7.41Commit presence to key areas and fight for influence where it matters.
Boss Monster: Rise Of The Minibosses
6.87Compete for contested options while managing cost and timing.
Warhammer 40,000 (fourth Edition)
6.51Roll dice and choose how to use the results for tactical outcomes.
Godtear
8.02Play linked scenarios where mission goals shape each session.
Reiner Knizia's Decathlon
6.29Mark choices on a sheet to build patterns and complete objectives.