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Godtear box art
2019 Ranked #4,217

Godtear

This hex-based skirmish game has two players fight across changing scenarios. Dynamic objectives make each clash a fresh tactical puzzle.

Strategy Games Fantasy Fighting Area Majority / Influence Grid Movement

Players

2-8

Play time

60-120 min

Age

14+

Complexity

2.82/5

Rating

8.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Godtear is a hex based tabletop skirmish board game for two players. With its dynamic scenarios and pre-assembled, pre-coloured miniatures, it’s quick to start but hard to master!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Godtear is a hex based tabletop skirmish board game for two players. With its dynamic scenarios and pre-assembled, pre-coloured miniatures, it’s quick to start but hard to master! Godtear is a scenario driven game. Each scenario has its own rules, but there are common rules that form the basis of all scenarios. Each scenario uses the scoring system below in addition to its unique scenario rules. During each turn of Godtear, players compete to influence the momentum of battle, allowing them to gain the upper hand. This is represented by moving the turn token on the battle ladder closer to that player’s warband token. Here are the ways a player can influence the tide of battle and move the turn token closer to their own warband token: • Knock out an enemy champion - 4 steps • Knock out a small enemy follower - 1 step • Knock out a large enemy follower - 2 steps • Make a claim action during the plot phase - 1 step • Have a friendly banner on an objective hex during the end phase - 4 steps At the end of the turn, the player with the turn token in their half of the battle ladder wins the turn and gains the number of victory points shown on the reverse side of that turn’s turn token. The first player to have 5 victory points wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
60–120 min
Age
14+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

3
David Carl Alex Hall Steve Margetson

Artists

2
Thomas Lishman Doug Telford

Publishers

1
Steamforged Games Ltd.

Linked items

No published linked games yet.