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Direwild box art
2018 Ranked #4,153

Direwild

This cooperative tactical deck-builder has players explore a dungeon without a game master. Shared decisions drive a wild fantasy expedition.

Strategy Games Animals Fantasy Deck, Bag, and Pool Building Grid Movement

Players

2-4

Play time

60-90 min

Age

13+

Complexity

2.79/5

Rating

7.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Direwild is a fully co-operative, tactical, dungeon-crawling deck-builder. There is no dungeon master; it is purely the players vs.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Direwild is a fully co-operative, tactical, dungeon-crawling deck-builder. There is no dungeon master; it is purely the players vs. the game. Players assume the role of animists, heroes that can summon creatures both great and small (represented in the cards you build your deck with), then combine those creatures in unique ways. With the creatures' help, the animists strive to work as a team to defeat the evil forces of Karn. Karn was once a great animist himself, but was corrupted by his lust for greater power. Throughout the game, Karn tries to hunt the heroes and defeat them before they can grow strong enough to face him in the final showdown. The game is split into three chapters, with a "game save" mechanism to allow for the packing and saving of the game between game nights. The game also includes treasure, magic, unlockable upgrades, boss fights, a large pool of minions to randomly face each playthrough, over 130 creatures, and ten unique heroes!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
60–90 min
Age
13+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Vas Obeyesekere

Artists

3
Kelly Goodine Michael Jenkins Vas Obeyesekere

Publishers

1
Iron Horde Games

Linked items

No published linked games yet.