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Arena: For The Gods! box art
Rich game profile

Arena: For The Gods!

Arena: For the Gods! has two phases. First, players use their life points to bid for the best equipment, mounts, and weapons. Second, they fight! When one player dies, the game ends, and whoever has the most life points left wins. All cards in the game have a mythological theme,...

Players

2-6

Time

30-40

Age

8+

Weight

1.77

Rating

6.45

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Arena: For the Gods! has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Arena: For the Gods! has a solid replayability score of 7.6.

Luck profile

The final luck score for Arena: For the Gods! is 5.67. This indicates that the game has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. While luck plays a significant role, players also have substantial ability to mitigate randomness through strategic decisions and planning.

Overview

What ABG knows about this game

Arena: For the Gods! has two phases. First, players use their life points to bid for the best equipment, mounts, and weapons. Second, they fight! When one player dies, the game ends, and whoever has the most life points left wins. All cards in the game have a mythological theme, featuring some of the most famous members of various cultures' myths and histories, such as Mjölnir, Osiris, and Quetzalcoatl.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Maxime Rambourg

Artists

1
Paul Mafayon

Publishers

1
IELLO

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