Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Arena: For the Gods! has two phases.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Die Icon Resolution
Interpret rolled icons to determine which actions or effects occur.
Hidden Victory Points
Some scores remain concealed until a reveal or the end of the game.
Re-rolling and Locking
Keep selected dice and reroll the remainder to pursue a desired result.
Read the full game description
Arena: For the Gods! has two phases. First, players use their life points to bid for the best equipment, mounts, and weapons. Second, they fight! When one player dies, the game ends, and whoever has the most life points left wins. All cards in the game have a mythological theme, featuring some of the most famous members of various cultures' myths and histories, such as Mjölnir, Osiris, and Quetzalcoatl.