Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Floor Plan players take on the role of an Architect designing a house for a client.
Core mechanisms
Key systems that shape the decisions players make.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
In Floor Plan players take on the role of an Architect designing a house for a client. Each round, a pair of dice are rolled and then players will act simultaneously, using the dice to either draw a new room onto their floor plan or add crucial architectural and landscaping features. The game ends when any player has completed six client demands, or is unable to use all dice in a turn. The player with the most points is the winner – the client likes their design best and they earn that lucrative commission! -description from publisher