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Ada Lovelace: Consulting Mathematician box art

Ada Lovelace: Consulting Mathematician

Players

1-2

Time

10-20

Age

8+

Weight

1.64

Rating

6.82

Fit

Teach 3.2

Teaching signal

Replay 4.1

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate interaction

Replay value

The game offers a high level of variability with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing the replay value. There is deep strategic depth, allowing players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate level of easiness to learn, making it accessible to a wide range of players. Overall, Ada Lovelace: Consulting Mathematician has a strong replayability score of 8.1.

Luck profile

The final luck score for Ada Lovelace: Consulting Mathematician is 7.67, indicating a game with minimal randomness impact and high strategic mitigation. Random elements have minimal influence on the game outcome, and players have substantial ability to mitigate luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

It is the summer of 1842 and the finest mathematicians from around the world have gathered at The Archimedes’ Museum of Mathematics for a grand soiree! Amidst all the merriment, a terrible crime occurs — the robbery of the priceless Lebombo Bone artefact. Evidence of the theft has been scattered across the museum grounds. Only Ada Lovelace — pioneer of the Analytical Machine and part-time sleuth — is up to the challenge of solving the crime. Time is of the essence and she must work quickly to examine each room of the museum and assess each piece of evidence. She has only minutes before the trail goes cold. In Ada Lovelace: Consulting Mathematician, players assemble polyomino pieces on a map of the Archimedes’ Museum of Mathematics, aiming to capture key pieces of criminal evidence. Doing so may grant the player extra abilities they can use in future turns, allowing them to more efficiently search the map. After five rounds, the player scores points based on how many pieces of evidence were captured, how many rooms were searched, and how many abilities were unlocked. Ada Lovelace: Consulting Mathematician is a solo roll-and-write game. It was a finalist in the GenCan't Roll and Write Contest, 2017.

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Credits

Designers

1
Robin David

Publishers

1
(Self-Published)